ishita rajput
000 / 100 — painting the specimen
workresume

ishitaRajput

product designer — ui/ux · healthtech & data-dense interfacesfinal-year b.tech, computer science (data science) · open to design internships and full-time roles now.

I design the screens people use under pressure — a hospital shift dashboard, a clinical record, a D2C fragrance brand finding its visual identity. I study computer science, so I can read the data model an interface sits on and argue with it.

01 — larva / the eating stage

i consumeeverythingfirst

designing since 2024, alongside a computer science degree. a twelve-module hospital management system, two healthtech websites, web graphics for a d2c fragrance brand, and the visual system for the literary society i was vice-president of.

since 2024
designing
04
ui·ux case studies
03
live sites shipped
02
visual identity systems
experience
  • design contractor — techfrien healthcare solutions [Apr 2026 – Jun 2026]techfrien.com
  • ui/ux design intern — olinp technologies [Feb 2026 – Apr 2026]cognitomeprogram.me
  • ui/ux design intern — vinkura [Oct 2025 – Feb 2026]vinkura.in
  • graphic designer — zeepty [May 2025 – Aug 2025]brand & campaign
02 — pupa / the part nobody sees

the workhappensin the dark

  1. 01

    discover

    user research, stakeholder discussions, competitive audits and problem definition.

  2. 02

    structure

    information architecture, mental models, user journeys and low fidelity wireframes.

  3. 03

    synthesize

    design system architecture, components, typography, colour, spacing and interaction patterns.

  4. 04

    craft

    high fidelity ui, responsive layouts, accessible interaction models and prototypes.

  5. 05

    deliver

    developer handoff, design qa, feedback cycles and continuous optimisation.

03 — eclosion / what comes out

what iactually do

a

ui/ux & interaction

  • user research and ux strategy
  • information architecture
  • design systems and components
  • rapid prototyping
b

craft and delivery

  • responsive web design
  • interaction design
  • usability testing
  • accessibility focused design
c

ux writing & content design

  • microcopy
  • error states
  • empty states
  • form labels
d

tools

  • figma · figjam · tokens studio · maze
  • illustrator · photoshop
  • html · css · python · sql
04 — unfurling / selected work

wings arepumped fullbefore they hold

four product systems, two graphic identities. each one opened all the way up.

  1. 01ui·ux · design system · healthtechtechfrien.com

    techfrien

    the site that sells medara hmis to hospital procurement committees. thirteen colour tokens, three type roles, an faq written as procurement objections — and no blue anywhere, in a category that is entirely blue.

    nine documented decisions, one live site

    read the case →
    TechFrien — warm paper palette on the Medara HMIS marketing site
  2. 02ui·ux · healthtech2026

    cognitome

    cognitive wellness programme redesign. stronger information hierarchy, simplified navigation and a calm visual language.

    a more approachable user journey

    read the case →
    Cognitome — navy and gold programme hero
  3. 03ui·ux · healthtech2026

    medarahmis

    hospital management information system. twelve modules on one patient record, organised around the sequence of a shift rather than the shape of the database.

    centralised hospital workflows

    read the case →
    Medara HMIS — clinical dashboard hero
  4. 04ui·ux · brand · design system · fintech2026

    credence

    money-first mobile payments concept. a payments app that tells you whether today is fine before it asks what you want to pay. four payment routes, every figure measured against your own usual, eight documented decisions.

    61 mobile frames, eight design foundations

    read the case →
    Credence — money-first mobile payments concept
  5. 05design system · identity · printminerva literary society

    minervaliterary society

    a visual system rotating volunteer designers could not break. the type hierarchy is locked, colour and illustration are completely free — so a dozen events a year each get their own world and the feed still reads as one society.

    40 px thumbnail to two metre standee

    read the case →
    Minerva Literary Society — three-tile Instagram grid system
  6. 06web graphics · visualchandrayan.co.in

    chandrayan

    hero and banner graphics for a hand rolled incense brand. you cannot photograph a fragrance, so the work became photographing everything around it.

    gold used as ink, never as fill

    read the case →
    Chandrayan — incense brand hero banner
05 — first flight / principles
great interfaces begin with understanding people — their needs, their environment, and the friction they hit.
01 · radical empathy & qualitative rigour
a design system creates consistency. typography, composition and colour give a product its character.
02 · structure meets creative craft
no design is ever finished. prototype, evaluate, iterate, and stay close to the people shipping it.
03 · continuous evolution
open for
  • product design & ui/uxend to end
  • healthtech & clinical interfacesinformation dense
  • design systemscomponents & tokens
  • data-heavy dashboardscs + data science
    background
open to product design internships and full-time roles now.

get intouch

ishitarajput321@gmail.com
the cycle does not end, it restarts